Things change in the Interregnum: FromSoftware has in fact released patch 1.03 for Elden Ring, which is already available for download on PS5, PS4, Xbox Series X | S, Xbox One and PC. And this is not an underground and dark update (like the numerous crypts present in the game) that only fixes a few bugs, but an update that also includes important news and changes that aim to balance certain aspects of the game.
With Elden Ring FromSoftware has brought the proven soulslike formula into a wider context, modifying and expanding it to adapt it to an open world structure. The result was a critical and public success, with already 12 million copies sold globally in less than a month after launch.
But as for the open world component, which has already succeeded, there was still room for some adjustments. And in this sense From intervened by welcoming one of the most popular requests from the communityand patched the ability to record the name and location of NPCs on the map. The marked exploratory component is what differentiates Elden Ring from other souls, and it is therefore important to equip players with the right tools to orient themselves in a large and hostile world.
Below is the list of major additions, many of which have to do with NPC between new stages of the quest and an unreleased character:
However, there are also some game balance changes that could make fans argue. In fact, the effectiveness of a war ash used by speedrunners (who have already managed to finish the game in just 30 minutes) has been decreased, and the summoning time has been increased.
Also suffering a nerf is the Sword of the Burning Night, one of the strongest weapons in the game, with a reduction in damage from the ability. On the other side of the scale, however, From has increased the drop rate related to some enemies and has improved skill sets by increasing the effectiveness of shields, the effectiveness of specific spells and health regeneration. The changes in this sense are numerous: you can read them in full by following the link in SOURCE, where you will find the complete changelog.